Monday, April 4, 2016

Substance Painter Helmet Paint Over.

For this week I played around the substance painter and find out it's such an amazing tool and it will be the ultimate tool for me to render my future 3D concept art piece. I love how the interface is design so much alike Photoshop especially the Layer area. Substance designer and painter are not very hard to learn, and I have figured out a nice work flow to finish an entire 3D model with Maya, Zbrush and Substance. Comparing with designer, painter is indeed more for artistic use than nodes. However when I was using the painter, my computer got slowed down. In designer I didn't have this problem. Not sure how it will go when rendering a more complicated model in future.




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